Position and direction

Year 4 · Maths

Explore numbers, spot patterns and explain how you worked it out.

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Learning about position and direction

These Year 4 Maths games practise Coordinates, Translations on a grid. Choose a game above for a short activity, or explore the examples below before you play. The full guide for each game explains its controls, gives more examples and includes a free printable for practice away from the screen.

Talk it through

Use counters, a drawing or a number line before moving to a mental method. Ask your child to explain a choice, then change one number and try the method again.

Ask: “How could you show the same answer another way?” Give your child time to explain. Return to an example after playing and ask whether they would approach it differently.

Coordinates

Year 4 pupils describe positions on a 2D grid as coordinates in the first quadrant, describe movements between positions as translations, and plot points to draw polygons.

Try an example: A point is 3 squares along and 4 squares up. What are its coordinates?

Along first, then up.

Show the answer

(3, 4)

What to look out for

Writing the coordinates the wrong way round. Remember: along the corridor, then up the stairs.

Read the full Coordinates guide

Translations on a grid

Year 4 pupils describe movements between positions as translations of a given unit to the left or right and up or down.

Try an example: (1, 2) to (4, 2)

x: 1 to 4 is 3 more. y does not change.

Show the answer

3 right

What to look out for

Mixing up which number goes with left or right. The first number goes along, so it tells you left or right.

Read the full Translations on a grid guide

Practise away from the screen

  • Play battleships on squared paper using coordinates.
  • Move a counter on squared paper and describe each move as a translation.

Curriculum connections

These games support selected practice connected to Position and direction in the National Curriculum in England. Use your school’s sequence to decide when to introduce and revisit each skill. A game covers selected examples, rather than assessing every requirement.

Read the official Maths programme of study.

Questions families ask

Where should we start with position and direction?

Start with Coordinates. Look at the worked example together, then try a round. If the task feels unfamiliar, use the full game guide or its free printable before trying again.

Does this cover everything taught at this level?

No. This page brings together the games currently available for this topic. It supports selected skills and does not replace the full programme of study or practical teaching.