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Numbers and place value

Year 3 · Maths

Explore numbers, spot patterns and explain how you worked it out.

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Learning about numbers and place value

In this Year 3 maths collection, you can practise Hundreds, tens and ones, 10 or 100 more or less. Choose a game above for a short activity, or explore the examples below before you play. The full guide for each game explains its controls, gives more examples and includes a free printable for practice away from the screen.

Talk it through

Use counters, a drawing or a number line before moving to a mental method. Ask your child to explain a choice, then change one number and try the method again.

Ask: “How could you show the same answer another way?” Give your child time to explain. Return to an example after playing and ask whether they would approach it differently.

Hundreds, tens and ones

Year 3 pupils learn to recognise the place value of each digit in a three-digit number: hundreds, tens and ones. In 365, the 3 is worth 300, the 6 is worth 60 and the 5 is worth 5.

Try an example: What is the value of the 7 in 730?

The 7 is in the hundreds column.

Show the answer

700

What to look out for

Giving the digit instead of its value. Ask 'seven what?' Seven hundreds is 700.

Read the full Hundreds, tens and ones guide

10 or 100 more or less

Year 3 pupils learn to find 10 or 100 more or less than a given number, working with numbers up to 1,000. Adding or subtracting 10 changes the tens digit; adding or subtracting 100 changes the hundreds digit.

Try an example: What is 100 less than 718?

The hundreds digit 7 becomes 6.

Show the answer

618

What to look out for

Changing the hundreds when asked for 10 more. Say the question aloud and point to the tens digit before answering.

Read the full 10 or 100 more or less guide

Practise away from the screen

  • Make three-digit amounts with £1 coins, 10p and 1p coins: £3.65 is 3 pounds, 6 ten-pences and 5 pennies.
  • Use money: how much is 10p more than £3.95?

Curriculum connections

These games support selected practice connected to Place value in the National Curriculum in England. Use your school’s sequence to decide when to introduce and revisit each skill. A game covers selected examples, rather than assessing every requirement.

Read the official Maths programme of study.

Questions families ask

Where should we start with numbers and place value?

Start with Hundreds, tens and ones. Look at the worked example together, then try a round. If the task feels unfamiliar, use the full game guide or its free printable before trying again.

Does this cover everything taught at this level?

No. This collection brings together the games currently available for this learning area. It supports selected skills and does not replace the full programme of study or practical teaching.