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Times tables and sharing

Year 5 · Maths

Explore numbers, spot patterns and explain how you worked it out.

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Learning about times tables and sharing

In this Year 5 maths collection, you can practise Factors, multiples and primes, Square and cube numbers, Multiplying and dividing by 10, 100 and 1,000. Choose a game above for a short activity, or explore the examples below before you play. The full guide for each game explains its controls, gives more examples and includes a free printable for practice away from the screen.

Talk it through

Use counters, a drawing or a number line before moving to a mental method. Ask your child to explain a choice, then change one number and try the method again.

Ask: “How could you show the same answer another way?” Give your child time to explain. Return to an example after playing and ask whether they would approach it differently.

Factors, multiples and primes

Year 5 pupils learn to identify multiples and factors, find all the factor pairs of a number and common factors of two numbers, and use the words prime, prime factor and composite. They should be able to decide whether a number up to 100 is prime and recall the prime numbers up to 19.

Try an example: Is 91 prime?

91 is odd, its digits add to 10 so it is not divisible by 3, and it does not end in 0 or 5. But 91 ÷ 7 = 13.

Show the answer

No, 91 = 7 × 13

What to look out for

Thinking 1 is a prime number. A prime has exactly two different factors. 1 has only one, so it is neither prime nor composite.

Read the full Factors, multiples and primes guide

Square and cube numbers

Year 5 pupils learn to recognise and use square numbers and cube numbers, and the notation for squared (²) and cubed (³). A square number is a whole number multiplied by itself: 6² = 6 × 6 = 36. A cube number is a whole number used three times in a multiplication: 4³ = 4 × 4 × 4 = 64.

Try an example: 9² = ?

9 × 9.

Show the answer

81

What to look out for

Working out 6² as 6 × 2 = 12. Say it as '6 squared means 6 times itself'. Drawing the square of dots helps.

Read the full Square and cube numbers guide

Multiplying and dividing by 10, 100 and 1,000

Year 5 pupils learn to multiply and divide whole numbers and decimals by 10, 100 and 1,000. Multiplying by 10 makes every digit worth ten times as much, so each digit moves one place to the left. Dividing by 10 moves each digit one place to the right. For 100 the digits move two places, and for 1,000 three places.

Try an example: 3.7 × 100 = ?

Each digit moves two places left: 3 ones becomes 3 hundreds, 7 tenths becomes 7 tens.

Show the answer

370

What to look out for

'Adding a zero' to decimals: 3.5 × 10 written as 3.50. Adding a zero to the end of a decimal doesn't change its value. Use a place value chart and move the digits instead.

Read the full Multiplying and dividing by 10, 100 and 1,000 guide

Practise away from the screen

  • Arrange 24 small objects into as many different rectangles as you can. Each rectangle shows a factor pair.
  • Build squares and cubes with Lego or sugar cubes and count the pieces.
  • Convert units: 3.5 kg is 3,500 g (× 1,000), 250 cm is 2.5 m (÷ 100).

Curriculum connections

These games support selected practice connected to Multiplication and division in the National Curriculum in England. Use your school’s sequence to decide when to introduce and revisit each skill. A game covers selected examples, rather than assessing every requirement.

Read the official Maths programme of study.

Questions families ask

Where should we start with times tables and sharing?

Start with Factors, multiples and primes. Look at the worked example together, then try a round. If the task feels unfamiliar, use the full game guide or its free printable before trying again.

Does this cover everything taught at this level?

No. This collection brings together the games currently available for this learning area. It supports selected skills and does not replace the full programme of study or practical teaching.