Measuring

Grade 3 · Math

Explore numbers, spot patterns and explain how you worked it out.

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Learning about measuring

These Grade 3 Math games practice 12-hour and 24-hour clock, Perimeter, Days in each month and leap years, Area by counting squares. Choose a game above for a short activity, or explore the examples below before you play. The full guide for each game explains its controls, gives more examples and includes a free printable for practice away from the screen.

Talk it through

Use counters, a drawing or a number line before moving to a mental method. Ask your child to explain a choice, then change one number and try the method again.

Ask: “How could you show the same answer another way?” Give your child time to explain. Return to an example after playing and ask whether they would approach it differently.

12-hour and 24-hour clock

In this game children match 12-hour times to the same time on a 24-hour clock, from 00:05 just after midnight to 23:50 late in the evening. Matching both ways builds the habit of adding or taking away 12 for afternoon and evening times.

Try an example: What is 4:45 p.m. on a 24-hour clock?

p.m., so 4 + 12 = 16.

Show the answer

16:45

What to look out for

Writing 3:15 p.m. as 13:15. Add 12, not 10: 3 + 12 = 15.

Read the full 12-hour and 24-hour clock guide

Perimeter

In this game children find the perimeter of rectangles, squares and triangles. The lengths are given in centimeters, and every answer comes with the working, so children can see how the sides were added.

Try an example: What is the perimeter of a rectangle 6 cm by 4 cm?

6 + 4 + 6 + 4 = 20.

Show the answer

20 cm

What to look out for

Adding only the two numbers shown on a rectangle. A rectangle has 4 sides. Write the missing two lengths on before adding.

Read the full Perimeter guide

Days in each month and leap years

In this game children sort the twelve months into those with 31 days, those with 30 days, and February, which has 28 days, or 29 in a leap year. A leap year comes about every four years: 2024 and 2028 are leap years.

Try an example: How many days are there in September?

September is one of the four 30-day months.

Show the answer

30

What to look out for

Thinking every month has 30 days. Only four months have 30. Learn the rhyme: '30 days has September, April, June and November.'

Read the full Days in each month and leap years guide

Area by counting squares

In this game children find the area of rectangles and L-shapes drawn on squared paper, where each square is 1 cm². Counting in rows, rather than one square at a time, is quicker and more accurate.

Try an example: A rectangle 3 squares tall and 4 wide. Each square is 1 cm².

3 rows of 4 = 12.

Show the answer

12 cm²

What to look out for

Finding the perimeter instead of the area. Perimeter is the distance round the edge. Area is the squares inside.

Read the full Area by counting squares guide

Practice away from the screen

  • Look at the clock on the cooker or a phone set to 24-hour time.
  • Measure round a book, a table or a photo frame with a tape measure.
  • Look at a calendar together and check how many days each month has.
  • Count the tiles on a floor or wall and work out the area in tiles.

Curriculum connections

12-hour and 24-hour clock

Enrichment: the 24-hour clock is not part of Common Core, but it is used on timetables and devices around the world.

Perimeter

Supports part of Common Core 3.MD.D.8: finding the perimeter of polygons from their side lengths. This focused game does not cover the entire standard.

Common Core connection: 3.MD.D.8. This is focused practice for part of the standard.

Days in each month and leap years

Calendar enrichment, not a Common Core standard.

Area by counting squares

Supports part of Common Core 3.MD.C.6: measuring areas by counting unit squares (square cm). This focused game does not cover the entire standard.

Common Core connection: 3.MD.C.6. This is focused practice for part of the standard.

Questions families ask

Where should we start with measuring?

Start with 12-hour and 24-hour clock. Look at the worked example together, then try a round. If the task feels unfamiliar, use the full game guide or its free printable before trying again.

Does this cover everything taught at this level?

No. These games provide focused practice. Grade suggestions do not replace your school’s curriculum, and any Common Core connection applies only to the skill described.