Measuring

Grade 1 · Math

Explore numbers, spot patterns and explain how you worked it out.

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Learning about measuring

These Grade 1 Math games practice O'clock and half past, Days of the week and months of the year. Choose a game above for a short activity, or explore the examples below before you play. The full guide for each game explains its controls, gives more examples and includes a free printable for practice away from the screen.

Talk it through

Use counters, a drawing or a number line before moving to a mental method. Ask your child to explain a choice, then change one number and try the method again.

Ask: “How could you show the same answer another way?” Give your child time to explain. Return to an example after playing and ask whether they would approach it differently.

O'clock and half past

In this game each card describes where the hands on a clock are pointing. Children match it to the time it shows, such as 4 o'clock or half past 4. Reading the description and picturing the clock is good practice for drawing the hands themselves.

Try an example: The minute hand points to 12. The hour hand points to 9. What time is it?

Minute hand on 12 means o'clock. Hour hand on 9.

Show the answer

9 o'clock

What to look out for

Mixing up the hands, so the time is read from the minute hand instead of the hour hand. Say 'long hand, minutes; short hand, hours' each time, and check which hand is longer.

Read the full O'clock and half past guide

Days of the week and months of the year

In this game children put days and months in order, like a timeline. The week starts on Monday, as it does on most UK calendars and diaries, and the year starts in January. The Quick quiz asks which day or month comes next.

Try an example: Which day comes after Wednesday?

Monday, Tuesday, Wednesday, Thursday.

Show the answer

Thursday

What to look out for

Mixing up Tuesday and Thursday. Tuesday comes straight after Monday; Thursday comes just before Friday.

Read the full Days of the week and months of the year guide

Practice away from the screen

  • Point out o'clock and half past times during the day: 'It's half past 3, time to go home.'
  • Look at a calendar each morning and say today's day and date.

Curriculum connections

O'clock and half past

Supports part of Common Core 1.MD.B.3: telling time in hours and half-hours on analog clocks. This focused game does not cover the entire standard.

Common Core connection: 1.MD.B.3. This is focused practice for part of the standard.

Days of the week and months of the year

Calendar enrichment, not a Common Core standard.

Questions families ask

Where should we start with measuring?

Start with O'clock and half past. Look at the worked example together, then try a round. If the task feels unfamiliar, use the full game guide or its free printable before trying again.

Does this cover everything taught at this level?

No. These games provide focused practice. Grade suggestions do not replace your school’s curriculum, and any Common Core connection applies only to the skill described.