Grade 2 Computing
Choose what you want to learn.
Explore Computing
Give clear instructions, solve problems and use technology safely.
Coding & problem solving
Choose a learning area to find its games.
For parents and teachers
Grade 2 Computing learning
Explore computing with focused games chosen for this learning level. Grades are suggestions: start with what your child knows, and use the examples to judge the next challenge.
Explore algorithms, programming, devices, networks, search and online safety. Choose a skill for your learner; grade suggestions are editorial.
Choose a learning area to find the games available at this level. These activities offer selected practice, not complete curriculum coverage. Use your school’s teaching sequence and your child’s confidence to choose a starting point.
Curriculum connections
Grouped by learning area, with the games that offer practice. Each game covers selected examples; use your school’s teaching sequence to choose suitable words and skills.
Computer science
Connection
Supplemental learning connection
Suggested grade 2 practice, selected by skill and reading demand. US states and schools teach these topics in different grades; this is not a state-standards alignment claim.
Practice with:
- Selection and repetition: IF and REPEAT in programs — Is “if it is raining, take an umbrella” selection or repetition?